Quirrel is a high-level, imperative-OO programming language, designed to be a powerful scripting tool that fits within the size, memory bandwidth, and real-time requirements of applications like games.
It is based on Squirrel Script language (http://www.squirrel-lang.org/), but modified to be safer, stricter and faster. Quirrel is not backward compatible with original Squirrel (see Diff from original)
Quirrel offers a wide range of features like dynamic typing, higher order functions, generators, tail recursion, exception handling, automatic memory management while fitting both compiler and virtual machine into about 6k lines of C++ code.
Repository is available on https://github.com/GaijinEntertainment/quirrel and your PR’s and feedback are welcome!